HENRY MACK /// ONLINE

PORTFOLIO / 2026

Hi, I’m Henry.
I love working with immersive and novel technologies

CURRENT INTERESTS

XR systems / immersive environments in education / robotics / spatial computing

SELECTED PROJECTS

Scroll through →

012025
Prototype VR haptic glove with electronics and sensors

XR / PHYSICAL COMPUTING

VR Haptic Glove

A force-feedback glove developed at Kennedy Space Center. An ESP32 and onboard sensors translate hand movement into a responsive Unreal Engine experience.

ESP32 · Unreal Engine · motion capture · haptics

Read field notes →
022025
Aerial view of a modeled NASA facility

3D / SIMULATION

Digital Twins

Accurate Blender models of NASA facilities and systems, brought into Unreal Engine to make technical training environments explorable and interactive.

Blender · Unreal Engine · training environments

Read field notes →
032025
Screens from the VH-CRIT emergency response simulation

VR / AI

VH-CRIT

A Unity simulation for radiological emergency response. AI-driven first responders and scenario evaluation let trainees rehearse high-stakes decisions in a controlled environment.

Unity · generative AI · emergency response

Watch demo ↘ Read field notes →
052023–24
CAD render of the 5956F VEX competition robot

ROBOTICS

5956F VEX Robotics

Lead programmer and builder for an award-winning VEX team. We earned Excellence at the North Florida State Championship and the Design Award at VEX Worlds.

CAD · autonomous programming · pneumatics · team leadership

Watch reveal ↘ Read field notes →

VIDEO ARCHIVE

More builds soon.

01 / DEMO VH-CRIT: VR + AI emergency response simulation

02 / BUILD LOG Animatronic talking head

03 / REVEAL 5956F VEX Robotics

ABOUT

Immersive Engineering.

I like to build experiences that feel intuitive and novel: simulations people can enter, machines that react, and interfaces that feel a little more alive.

henrycmack1@gmail.com ↗ VIEW RESUME ↗