HENRY MACK /// ONLINE
← ALL PROJECTS

01 / XR + PHYSICAL COMPUTING

VR Haptic
Glove

VR haptic glove prototype with electronics and sensors

A force-feedback glove prototype for making virtual objects feel present.

CONTEXTKennedy Space Center internship
ROLESoftware integration, interaction design, assembly
TOOLSESP32 · Unreal Engine · motion capture

THE BRIEF

I was tasked with rapidly designing and developing a haptic glove from scratch. The goal was an immersive VR system where a user could physically feel virtual objects and forces—not just see them.

HOW IT WORKS

MY FOCUS

I concentrated on the bridge between the physical glove and Unreal Engine: getting the data into the simulation, mapping it to interactions, and iterating on reliable gesture behavior. I also contributed to 3D modeling, hardware assembly, and real-time testing.

NEXT FIELD NOTEDigital Twins →